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The start: intro, main menu and first-time questions

What a player sees from opening the game to the first fight, and the two questions asked once.

Status: Built on 14 Nov 2026 (not yet play-checked by the owner) · Last checked: 14 Nov 2026

What you see from opening the game to your first fight: a short intro screen, then the main menu, and two questions that are each asked only once.

The intro

The game always opens on the intro: the name over the sunset stage, the line "Simple on purpose." and "Press any key" ("Touch to start" on a phone). Any key, button or touch goes on to the main menu. It never opens on the first steps.

The main menu

Button Where it goes
Fight Fight setup (stage, opponent, lives). The first time: a question first, see below
Train Training: a fight against a dummy that never runs out of lives
Character The character sheet of the chosen hero
Heroes The hero list. The first time, with no hero of your own: a question first
Settings Settings
Online test The room panel
Dungeon Greyed: not built

Two questions, each asked once

When The question Answers
The first time Fight is pressed "First time here? Learn the basics in a minute." Yes: the first steps. No thanks: fight setup
The first time Heroes is opened while only the three ready-made heroes exist "Make your own Sun enjoyer?" Yes: the hero creator. Not now: the hero list

Both answers are remembered on the device. The first steps stay reachable from Settings, Help.

Nerd section: the exact numbers
  • A link with ?fight=1 skips the intro and starts a fight; a room link goes straight to its room.
  • A new hero in the creator starts as: Human, male, tan skin, black hair, beard on.
  • The main menu also carries the small print and a dated "Not finished yet" list, which includes "Not here yet: dungeons. They are coming."
  • Which screen follows which is in src/ui/flow.ts.