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Lake at dusk

A small floor with one long slab over it, and closer knock-out lines. The quickest fights.

Status: Built · Last checked: 14 Nov 2026

A small stone islet with one long slab over it, like a house with two storeys. The edges are always close, and fights here are the quickest.

The layout

                 ==============                    the slab
              ####################                 the floor

# is the solid floor, = a thin platform (you can jump up through it and drop down through it).

What it changes in a fight

The look

The sun low over the lake on the left, its light broken on the water; standing stones and crimson banners on the near shore.

Nerd section: the exact numbers

In the layout drawing one character is 10 pixels across.

Part Detail
The floor 198 pixels wide: small
The slab One thin platform, 138 wide, 48 above the floor. It covers most of the floor, like a second storey
Knock-out lines 183 beyond each end of the floor, which is 48 nearer the middle of the stage than on the other stages; 360 above the floor; 160 below it
  • The side knock-out lines are nearer the middle than anywhere else, so a hit from the middle of the stage knocks out sooner.
  • Average match between two computer opponents at Hard: about 87 seconds, against 107 on Pine ridge. At Hard the bow did worst on the small floor (small samples; see the stages).
  • The look is the one it always had; the layout is new since 14 Nov 2026.
  • Test build key: 4. Address: ?stage=lake.